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The RetroDECK Blog

Official updates, development insights, and the latest news from the RetroDECK team.


Blog Posts 📬

May 2026: Exposure of Fools

The RetroDECK Team have been hard at work stirring the development cauldron.


Highlights

News

  • Development Update: 0.11.0
  • More Modular Components
  • Dynamic Logic and ES-DE Systems
  • External Components: The Fool

April 2026: Productivity Integration

The RetroDECK Team have been hard at work stirring the development cauldron.


Highlights

News

  • Development Update: 0.11.0
  • New Component: LibreOffice
  • Productivity Integration
  • 1990s Office Gaming Compatibility
  • Epic Office Races (1995)

March 2026: A Culinary Experience

The RetroDECK Team have been hard at work stirring the development cauldron.


Highlights

News

  • Community Showcase: Decky Plugin - RetroDECKY
  • Development Update: 0.11.0
  • Publication Pipeline Changes
  • RetroDECK Epicure
  • RetroDECK Countertop

January 2026: Starts with a bang!

The RetroDECK Team have been hard at work stirring the development cauldron.


Highlights

News

  • The 0.10.0b Release - Aftermath
  • Development News?
  • Media Coverage
  • Experiment Showcase: Rámon van Raaij's RetroDECK Console

December 2025: Lucia Preview

Lots of development focused RetroDECK 0.10.0b and 0.11.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.


Happy Holidays & Happy New Year

As the final blog post of the year, the team wishes everyone happy holidays to those who celebrate. We also extend warm wishes for a wonderful Lucia Day to our friends in Italy and the Nordic countries, and a Happy New Year to all.

🎅🎁🤶 🎆🧨🎇 🕯️👱‍♀️🕯️


Highlights

News

  • Happy Holidays & Happy New Year
  • 0.10.0b Testing Status
  • Preview: W.I.P. Patch Notes 0.10.0b
  • Preview: 0.11.0b DOSBox-X

November 2025: Finally a fatpak

Lots of development focused RetroDECK 0.10.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.

We also wish you a 🦃 Happy Thanksgiving 🦃 for those that celebrate it.

Highlights

News

  • Testing has started
  • What has science done: A fatpak?
  • RetroDECK 0.10.0b - What is in it and what is not?
  • Important: On Ponzu
  • What's new?
  • Testing will Start Soon
  • What’s coming next?

October 2025: Haunted Architectural Decisions

Lots of development focused RetroDECK 0.10.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.

We also wish you a 🎃 Happy Halloween 🎃 for those that celebrate it.

Highlights

News

  • Lahrs joined the Team

RetroDECK 0.10.0b - Status

  • Merger of component_libs and component_recipe
  • RetroDECK Alchemist: Plugin‑Based Component Assembler
  • Library Hunter & Gatherer
  • Next Steps

September 2025: Components, Components, Components!

Lots of development focused RetroDECK 0.10.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.

Highlights

  • Switched from Patreon to OpenCollective
  • ImCoKeMaN & PortMaster Team - Added more ports
  • RetroDECK 0.10.0b - Status
  • New Components Under Development
  • Storage folder
  • Lahrs folder Icons

June 2025: Putting Together all the Components

Lots of development focused RetroDECK 0.10.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.

Highlights

  • PerfectDark's Team Q&A's over at Lemmy
  • New Component System
  • RetroDECK API
  • W.I.P Development Guides
  • Argh Technobabble: What does it all mean?!
  • Summer Update: Slower Pace in July

May 2025: Mad Community Scientists

Experiments, mad science and heresy in the community.

Highlights

  • MORE! RetroDECK Experiments ⚗️ on the Wiki
  • Experiment: Autoboot into RetroDECK and not Game Mode
  • Experiment: RetroDECK ES-DE Background Music
  • Experiment: Launching Games & Apps with RetroDECK (Flatpak, Steam, Minecraft, Lutris, Heroic)
  • Experiment: Launching External Emulators
  • Experiment: Run RetroDECK in WSL on Windows 11
  • RetroDECK Team Q&A over at Lemmy
  • Any status on 0.10.0b?

March 2025: Community Showcase

Things are happening in the community.

Highlights

  • RetroDECK 0.9.1b was Released
  • Repair-Paths Tool
  • Experiments ⚗️ on the Wiki
  • murkl's experiment - Launching Desktop Apps with RetroDECK
  • Lahrs Folder Icon Packs

December 2024: Right Clicking Caroling

It's the last month the year!

The team wishes everyone a happy winter season and happy holidays.

🎅

Highlights

  • Thanks Lx32, MonkeyX and dottormac

  • Development - 0.9.0b Status updates

  • Framework

  • PortMaster Integration

  • Steam ROM Manager (SRM) Integration

  • Godot Configurator

  • What is left for 0.9.0b release?

November 2024: Merged winter

It's a new month and more things to talk about!

Highlights

  • Development is a bit slower

  • New website

  • 3DS Emulation - status

  • Xenia - status

  • Godot Configurator - status

  • RetroDECK ES-DE Theme

  • Merged Chungus Cooker

October 2024: Spooky Lights

Ryujinx Shutdown

With the big news that Ryujinx got shut down we felt the need to comment on that.

It does not mean we will remove the emulator currently but it will be considered not supported from now on. It will be marked as Legacy as of 0.9.0b as it will and can't not be updated anymore. Thus, stuck forever in its not perfect state and in the end will stop working as time passes. All the Ryujinx information on the wiki will also be moved into the archive from that point.

We will update you in the future when or if more information is available (we don't know more then you).

With that out of the way... on to the rest of the blog!

Highlights

  • Captain Comeback - 0.9.0b
  • Godot Configurator - Status
  • PortMaster - Status
  • Steam ROM Manager - SRM (Add to Steam) - Status
  • Q&A - Other Questions

September 2024: Post-summer report

Highlights

  • Lighter Manifest: What is it?
  • Lighter Manifest: Results
  • Godot Configurator - POC: Font Selector & Bios Checker
  • Godot Configurator - POC: Logs & Wiki
  • Godot Configurator - POC: Border Selection
  • Godot Configurator - POC: System Selection
  • Godot Configurator - POC: RetroArch submenu
  • Godot Configurator - Mini Q&A

December 2023: RetroDECK's Doomy December

Twas the night before Christmas, and all through Mars space.
Not a creature was stirring, all over the base.
The chainsaws were hung by the fireplace with care.
In hopes that the demons would soon be there.
...

Rip and tear!

November 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

If you don’t know what RetroDECK is or want more information check out the wiki.

October 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

September 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

June 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

May 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

April 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.

March 2023: Status Update

Please note that this was written for Lemmy/Reddit and copied over to the new RetroDECK Wiki

Hello community!

We in the team thought we could give you a quick status update on how development is going.