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Guide: GZDoom

Gzdoom logo

GZDoom is the open source source port / game engine for ID Software's older games like DOOM, DOOM2, HEXEN and HERETIC or it's own unique games.


Resource Link
GZDoom - Github Link
UZDoom - Github Link
ZDoom - Forums Link
ZDoom - Web Page Link

Where to put the games?

DOOM games should be put under the retrodeck/roms/doom/ directory.


What file formats does GZDoom support?

File Type What is it? Comments
.doom RetroDECK DOOM parser file Use it with other files (recommended)
.wad Doom level resource file Where's All the Data?
.iwad Internal WAD file
.pwad Patch WAD file Has priority over .wad
.kpf KEX Engine zip replacement
.pk3 Enhanced engine zip container .zip file archive
.ipk3 Internal pk3
.pk4 id Tech 4 zip container .zip file archive
.pk7 7-Zip compressed container .7zip file archive
.pke Eternity Engine mod zip Made for the Eternity Engine
.epk EDGE Engine mod zip Made for the EDGE engine
.deh DeHackEd file Edits hardcoded parts of the DOOM engine
.bex Enhanced DeHackEd file Has more features than .deh and used by various ports
.lev Level renaming file Renames levels of a .pwad
.lmp Doom data unit
.mus Doom music file Used by DOOM, Heretic, Hexen and Strife

Does GZDOOM require BIOS or Firmware?

No. GZDoom does not require any BIOS or firmware files.

However, you do need copies of the official DOOM game data (WAD files) or you can use Freedoom.

Where to buy official DOOM?

Below is a combined table containing both Steam and GOG purchase links for all relevant DOOM titles.

Game / Bundle Steam Link GOG Link
DOOM Classic Bundle Steam -
DOOM + DOOM II Steam GOG
DOOM 64 Steam GOG

Note: DOOM + DOOM II is sufficient for use with GZDoom. Additional titles are optional; however, DOOM 64 is required for certain mods. Purchasing the Classic Bundle may be more cost-effective.

Freedoom

Freedoom is a free, open-source project that provides all the game data needed to create a fully playable game using the Doom engine.

It is compatible with most community-made levels, graphics, music, and mods created for the original DOOM games.

Website: Freedoom


Directory structure

Type Directory Comment
Audio FM Banks Storage retrodeck/storage/gzdoom/audio/fm_banks/
Audio Soundfonts retrodeck/storage/gzdoom/audio/soundfonts/
BIOS retrodeck/bios/gzdoom/
Config ~/.var/app/net.retrodeck.retrodeck/config/gzdoom/ gzdoom.ini
Data ~/.var/app/org.retrodeck.retrodeck/data/gzdoom/
ROMs retrodeck/roms/doom/
Saves retrodeck/saves/wiiu/doom/

What IWADs is GZDoom looking for?

The IWADs GZDoom requires to run are listed below:

File What is it? Comments
ACTION2.WAD Action Doom 2: Urban Brawl
BLASPHEM.WAD Blasphemer
CHEX.WAD Chex Quest
CHEX3.WAD Chex Quest 3
DELAWEARE.WAD Delaweare
DOOM.WAD Doom - Shareware
DOOM1.WAD Doom
DOOM2.WAD Doom II: Hell on Earth
DOOM2F.WAD Doom II French
DOOM64.WAD Doom 64 Needs to be Patched
DOOM_COMPLETE.PK3 WadSmoosh Merged Doom
FREEDOOM1.WAD Freedoom Phase 1
FREEDOOM2.WAD Freedoom Phase 2
FREEDM.WAD Freedoom Deathmatch
HEXDD.WAD Hexen: Deathkings of the Dark Citadel Needs HEXEN.WAD to play
HEXEN.WAD Hexen: Beyond Heretic
HACX.WAD HACX
HARM1.WAD Harmony
HERETIC.WAD Heretic: Shadow of the Serpent Riders
HERETIC1.WAD Heretic - Shareware
PLUTONIA.WAD Plutonia Experiment
ROTWB.WAD Rise Of The Wool Ball
SQUARE1.PK3 The Adventures of Square
STRIFE0.WAD Strife - Shareware
STRIFE1.WAD Strife
TNT.WAD TNT: Evilution
VOICES.WAD Strife Voices Needs STRIFE1.WAD to be used
WADSMOOSH+.IPK3 WadSmoosh+ Merged Doom

Where can I find more WADs?

Non-official WADs (mods) are available across the internet on old forums, GitHub, and various websites.

Here are some popular sources:

Source Description Link
Doomworld Oldest DOOM community; hosts the annual Cacowards. Doomworld: Cacowards
Doomworld Large collection of WAD files. Doomworld: Files
Doomworld Legacy repository of user-submitted WADs. Doomworld: ID Games (Legacy)
Doomworld Community forum for discussion, help, and mods. Doomworld: Forum
Doomwiki Wiki listing notable WADs and mods. Doomwiki: List of notable WADs
ModDB Modding community with many DOOM mods. ModDB: DOOM Mods

GZDoom Controls

Known Issues

  • Multiple controllers for local multiplayer don't work well due to bugs between GZDoom and Steam Input.
  • Set the primary controller as player one, especially if using an external controller with the Steam Deck. This prevents input loops.
  • Avoid pressing "Save configur## Where to put the games?

WiiU games should be put under the retrodeck/roms/wiiu/ directory. ation" in the GZDoom options menu if you have mods that add extra controls, as it will wipe those extra controls. Inputs will still be saved without pressing save.

Standard Controls

The controls are semi-based on the inputs from Timesplitters: Future Perfect for the PlayStation 2 and are described as an Xbox Layout style controller.

Action Button Comment
Primary Fire R2
Secondary Fire R1
Action / Open A
Jump B
Reload Y
Crouch X
Quick Turn R3
Run Toggle L3
Main Menu Start
Open Map Select
Use Item Dpad - Down
Select Item Dpad - Up
Swap Next Weapon Dpad - Right
Swap Previous Weapon Dpad - Left
Movement: Forward / Back + Strafe Left Joystick
Movement: Look Up / Down + Turn Right Joystick

Mod Controls - Extras

Optional extra binds for certain Project Brutality or Brutal Doom based mods.

Action Button Comment
Quick Melee / Special Action L1
Throw Grenade / Second Special Action L2 Replaces Zoom (most DOOM mods use Secondary Fire for this anyhow)
Dash R3 Replaces Quick Turn

The Mod Needs More Inputs

Many mods have more inputs than what is bindable on a controller. L1, L2, Dpad - Up, Dpad - Down are mostly free for those types of actions.

  • Bind L1 and L2 to more action-oriented things you need to use more often.
  • Use Dpad - Up, Dpad - Down for things you use less often, like Extra Menus.
  • If it is a new movement type that can replace quick turn, bind it on R3 and replace Quick Turn or either of the L1 or L2.

You are also free to change any of the default binds shipped by RetroDECK, and if you mess something up, you can always reset GZDoom via the Configurator.


I have bought the games how do I get my files?

Read the:

How to: Extract Doom iWads


I want to play doom with mods

Read the:

RetroDECK .doom file for modding


WadSmoosh+ and WADSMOOSH+.IPK3

wadsmoosh+.ipk3 is the file generated by WadSmoosh+.

WadSmoosh+ merges DOOM, DOOM II, and all supported official add-ons into a single unified IPK3, allowing you to select any campaign without loading individual WADs.

This makes using mods and switching between episodes much easier.

How to create: wadsmoosh+.ipk3

  1. Download the latest release of WadSmoosh+.
  2. Place all required WAD files into the source_wads folder.
  3. Run the script from a terminal:./wadsmoo.sh.
  4. Check logs for errors and accommodate.
  5. Move the file wadsmoosh+.ipk3 into the roms/doom folder.

Wads supported by WadSmoosh+

WAD File Category / Source Description
attack.wad Master Levels for Doom II Master Levels: Attack
betray.wad Xbox Doom Bonus Levels Xbox-exclusive bonus map.
blacktwr.wad Master Levels for Doom II Master Levels: Black Tower
bloodsea.wad Master Levels for Doom II Master Levels: Bloodsea Keep
canyon.wad Master Levels for Doom II Master Levels: Canyon
catwalk.wad Master Levels for Doom II Master Levels: The Catwalk
combine.wad Master Levels for Doom II Master Levels: The Combine
doom.wad Doom / Ultimate Doom Original Doom IWAD.
doom2.wad Doom II Original Doom II IWAD.
doom2bfg.wad Doom II BFG Edition BFG Edition extra content.
doom2unity.wad Unity Doom II Unity version of Doom II (rename doom2.waddoom2unity.wad).
doom3do.wad Doom 3DO Soundtrack 3DO music WAD.
doomunity.wad Unity Doom Unity version of Doom (rename doom.waddoomunity.wad).
doomzero.wad Doom Zero Unity-released megawad.
extras.wad Unity Add-ons Bonus assets for Unity ports.
fistula.wad Master Levels for Doom II Master Levels: The Fistula
freedoom1.wad Freedoom Phase 1 Free replacement Doom IWAD.
freedoom2.wad Freedoom Phase 2 Free replacement Doom II IWAD.
garrison.wad Master Levels for Doom II Master Levels: The Garrison
geryon.wad Master Levels for Doom II Master Levels: Geryon: 6th Canto of Inferno
hell2pay.wad Hell To Pay Commercial total conversion.
id1.wad Legacy of Rust (KEX re-release) Extra IWAD-style file.
id1-res.wad Legacy of Rust (KEX re-release) Resource file.
id24res.wad Legacy of Rust (KEX re-release) Resource file.
iddm1.wad Legacy of Rust (KEX re-release) Deathmatch pack.
jptr_v40.wad The Lost Episodes of Doom Early commercial fan episodes.
manor.wad Master Levels for Doom II Master Levels: Titan Manor
mephisto.wad Master Levels for Doom II Master Levels: Mephisto’s Maosoleum
minos.wad Master Levels for Doom II Master Levels: Minos’ Judgement
neis.wad No End in Sight Ultimate Doom megawad.
nerve.wad No Rest for the Living Official Doom II episode.
nessus.wad Master Levels for Doom II Master Levels: Nessus
paradox.wad Master Levels for Doom II Master Levels: Paradox
perdgate.wad Perdition's Gate Commercial add-on.
pl2.wad Plutonia 2 Fan-made Plutonia sequel.
prcp.wad Plutonia Revisited Community Plutonia project.
plutonia.wad Final Doom Plutonia IWAD.
sewers.wad Xbox Doom Bonus Levels Xbox-exclusive bonus map.
sigil.wad Sigil Romero’s Episode 5: Sigil.
sigil2.wad Sigil II Romero’s followup to Sigil.
sigil_shreds.wad Sigil (Music Add-on) Optional enhanced soundtrack.
subspace.wad Master Levels for Doom II Master Levels: Subspace
subterra.wad Master Levels for Doom II Master Levels: Subterra
teeth.wad Master Levels for Doom II Master Levels: The Express Elevator to Hell + Bad Dream
tnt.wad Final Doom TNT IWAD.
tnt2_beta6.wad TNT: Devilution Fan-made TNT sequel.
tntr.wad TNT: Revilution Community TNT sequel.
ttrap.wad Master Levels for Doom II Master Levels: Trapped on Titan
vesperas.wad Master Levels for Doom II Master Levels: Vesperas: 7th Canto of Inferno
virgil.wad Master Levels for Doom II Master Levels: Virgil’s Lead: 3rd Canto of Inferno

Cheats

Classic Doom I & II Cheats

Cheat Code Effect Comments
iddqd God Mode (Invulnerability)
idkfa All Weapons + Ammo + Keys
idfa All Weapons + Ammo (no keys)
idclip No Clipping (walk through walls)
iddt Full Automap
idchoppers Chainsaw
idclev XX Warp to Level (Doom I: E#M#, Doom II: ##)
idmypos Show Coordinates & Angle
idbeholdv Invulnerability Power-Up
idbeholds Berserk (Strength)
idbeholdi Partial Invisibility
idbeholdr Radiation Suit
idbeholda Automap Power-Up
idbeholdl Light Amplification Goggles

GZDoom-Specific Console Commands

Command Effect Comments
~ / console Open Developer Console
god God Mode
noclip No Clipping
give all All Weapons/Items
give ammo Max Ammo
give keys All Keys
map mapname Load Specific Map (e.g., map map07)