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December 2025: Lucia Preview

Lots of development focused RetroDECK 0.10.0b and 0.11.0b news.

The RetroDECK Team have been hard at work stirring the development cauldron.


Happy Holidays & Happy New Year

As the final blog post of the year, the team wishes everyone happy holidays to those who celebrate. We also extend warm wishes for a wonderful Lucia Day to our friends in Italy and the Nordic countries, and a Happy New Year to all.

๐ŸŽ…๐ŸŽ๐Ÿคถ ๐ŸŽ†๐Ÿงจ๐ŸŽ‡ ๐Ÿ•ฏ๏ธ๐Ÿ‘ฑโ€โ™€๏ธ๐Ÿ•ฏ๏ธ


Highlights

News

  • Happy Holidays & Happy New Year
  • 0.10.0b Testing Status
  • Preview: W.I.P. Patch Notes 0.10.0b
  • Preview: 0.11.0b DOSBox-X

Note: We have switched from Patreon to OpenCollective

Read more here:

Donations & Licenses


0.10.0b Testing Status

Testing is progressing well thanks to our community testers. A Steam Input related bug was identified, documented, and reported to Valve.

Current efforts are focused on polishing, iteration, and bug fixing, and steady progress is being made.

Release when?!

When itโ€™s ready!

With major holidays approaching, contributors to this volunteer project will have limited availability due to real-life things.

Throw us a bone! The holidays are coming!

Ok!

A ๐ŸŽ in the form of a preview of upcoming changes, see the next section for the patch notes and a short 0.11.0b preview.


Preview: W.I.P. Patch Notes of 0.10.0b - Dastardly Dansband

Below is a link to the nearly complete patch notes for version 0.10.0b. Please note that these notes are a work in progress and may change before release.

๐ŸŽ RetroDECK Patch Notes: 0.10.0b - Dastardly Dansband ๐ŸŽ


๐ŸŽ Preview: 0.11.0b DOSBox-X

For version 0.11.0b (the major update following 0.10.0b), we plan to integrate DOSBox-X. Instead of a standard implementation, we aim to provide a RetroDECK-style experience.

The goal is to allow Windows 3.1 and 95/98 games to launch directly without navigating the legacy operating systems. Similar to our treatment of OpenBOR and Doom, each game will have its own wrapper to simplify launching.

An early prototype video is available below:


That is all for now

There are more things we are working on, but you will see them in future blog updates!

And as always if you want to help with development join the ๐Ÿ’™-i-want-to-help channel on Discord.

Thank you to everyone for your continued support. Our ARMs are officially worn out from all the typing, we may need to look into putting them them into a FRAME.

//The RetroDECK Team

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