RetroENGINE - Run with RetroDECK
RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
It supports the association of common game file extensions with RetroDECK. Additionally, you can run games directly via RetroENGINE using the CLI.
This feature has been requested by the wider development community outside of RetroDECK.
Will RetroENGINE detect what system I want to launch?
If you place the game file inside the corresponding retrodeck/roms/<system>/<gamefile>
directory, RetroDECK will automatically recognize which system to launch.
What if it is not in the correct folder?
When clicked, RetroDECK will prompt a dialog window asking which system the file belongs to and then run it.
Launch with games via CLI
You can also launch games directly with RetroENGINE via CLI.
Example syntax:
flatpak run net.retrodeck.retrodeck retrodeck/roms/<system>/<gamefile>
(--help
for more information).
Examples:
In these examples, we will use the Little Medusa - Demo a .nes
file called LittleMedusa_8bitdemo.nes
from Mega Cat Studios.
Example 1: The Game Inside the Correct Roms Folder
In this example, the LittleMedusa_8bitdemo.nes
file is inside the retrodeck/roms/nes
folder.
When you click on it, RetroDECK opens it with the Nintendo Entertainment System emulator, and the game starts.
RetroDECK knows that because you opened it from the /roms/nes
folder, the game must correspond to that system.
Example 2: The Game Outside the Roms Folder
In this example, the LittleMedusa_8bitdemo.nes
file is not inside the retrodeck/roms/nes
folder but in the download
folder.
When clicked, RetroDECK will prompt a dialog window asking which system the file belongs to and then run it.
Example 3: Running via CLI
Example full syntax:
flatpak run net.retrodeck.retrodeck retrodeck/roms/nes/LittleMedusa_8bitdemo.nes